Actually a pretty fun tower defense game. The music's nice, and the gameplay solid.
One thing I definitely think would be good to include in the game, instead of just the description, would be a visual tutorial of how the game is played, and what each tower/building does. Helps give new players an easier time figuring out how the game is played. You could even make sure that the tutorial is skippable, so that new players have a tutorial, and more experienced players could skip straight into the gameplay.
Other than that suggestion, well done! This game definitely seems well put together.
Hey thanks for the feedback, glad you enjoyed the game! Yeah we did use Suno AI for the music but we plan on making our own soundtrack when we update the game again in the future (hopefully). Our idea for the game was combining RTS and Tower Defense with a focus on resource management. Definitely could use a tutorial and more fleshed out mechanics and levels.
If you're still interested you can check the game out again in the future, since this is one we did want to revisit outside of the game jam.
Excellent game, the graphics and the soundtrack are very good, I did not notice any errors, the gameplay is very entertaining and it is easy to understand
Nice game. I like the sound track and how smooth everything feels.
The game might have a bug (or maybe I don't fully understand the mechanic). Some turrets don't fire, even though enemies are in range. And one quality of life suggest: Keep the order of green and blue numbers always the same. Mixing their positions makes it hard for guys like me to figure out what is what.
Thanks for playing! No yeah, there are still quite a few bugs especially with the tesla coil. The turrets not firing might have to do with the upkeep mechanics, if your blue number reaches over a certain percentage over the current maximum it stops all the towers from attacking, so you need to power down some towers to get things running again.
That's a good suggestion, I didn't realize that I jumbled up the order for the prices in the UI. Thanks.
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Actually a pretty fun tower defense game. The music's nice, and the gameplay solid.
One thing I definitely think would be good to include in the game, instead of just the description, would be a visual tutorial of how the game is played, and what each tower/building does. Helps give new players an easier time figuring out how the game is played. You could even make sure that the tutorial is skippable, so that new players have a tutorial, and more experienced players could skip straight into the gameplay.
Other than that suggestion, well done! This game definitely seems well put together.
Hey thanks for the feedback, glad you enjoyed the game! Yeah we did use Suno AI for the music but we plan on making our own soundtrack when we update the game again in the future (hopefully). Our idea for the game was combining RTS and Tower Defense with a focus on resource management. Definitely could use a tutorial and more fleshed out mechanics and levels.
If you're still interested you can check the game out again in the future, since this is one we did want to revisit outside of the game jam.
Excellent game, the graphics and the soundtrack are very good, I did not notice any errors, the gameplay is very entertaining and it is easy to understand
Thanks for trying out Grid Guardians, Glad you enjoyed it!
Nice game. I like the sound track and how smooth everything feels.
The game might have a bug (or maybe I don't fully understand the mechanic). Some turrets don't fire, even though enemies are in range. And one quality of life suggest: Keep the order of green and blue numbers always the same. Mixing their positions makes it hard for guys like me to figure out what is what.
Thanks for playing! No yeah, there are still quite a few bugs especially with the tesla coil. The turrets not firing might have to do with the upkeep mechanics, if your blue number reaches over a certain percentage over the current maximum it stops all the towers from attacking, so you need to power down some towers to get things running again.
That's a good suggestion, I didn't realize that I jumbled up the order for the prices in the UI. Thanks.